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02

Design as a system of decisions.

Interfaces that look right and work right. Design systems, prototypes, user testing. No decoration that does nothing.

How we do it

  • Research

    Before we draw the first screen, we talk to users and look at the data. We design for people, not for presentations.

  • System

    Components, tokens, rules. One system that scales to the next screens without reinventing everything.

  • Testing

    The prototype goes to users before code. Fixes at this stage cost hours, not weeks.

Work in Design

Frequently asked questions

Usually 4 to 10 weeks, depending on scope and how fast decisions are made on your side. We set the schedule before we start and we keep it.

A fixed price for an agreed scope, paid in stages. Scope changes are quoted separately, before we do them, not after.

Yes. We can evolve, fix or rebuild what you already have. We start with an audit so we do not throw away what works.

Full rights to the design and the code, the repository, documentation and a short handover session. No lock-in.